If you have seen a science fiction film in the 21st century, the vision of the future was influenced by Syd Mead. He is an American Industrial Designer and Visual Futurist. As a designer and conceptual artist, his work shaped how directors visually portray the future and manufacturers design products. He has consulted for companies such as Sony, Minolta, Honda, Disney and Philips Electronics.
Syd was originally hired just for a few days on Blade Runner to do vehicle designs. He reported directly to Ridley Scott and ended up spending weeks on the project. Given his experience as an industrial designer, when he drew the vehicle concepts, he placed them in the environment with backgrounds. This lead to a larger influence than just the vehicle design; his environments became the world around them.
His film credits include Star Trek, Bladerunner, Tron, Short Circuit, Johnny Mnemonic and Mission: Impossible III. His art concepts contributed to Aliens, Mission to Mars, Elysium, Tomorrowland and more
- 1959: Ford Motor Company's Advanced Styling Center in Dearborn, Michigan
- 1960–1961: Ford Motor Company Styling in Detroit, Michigan
- 1961: Futuristic paintings for a U.S. Steel booklet
- 1970: Started own company, Syd Mead, Inc.
- 1978: Production illustrator for the film Star Trek: The Motion Picture (V'Ger design)
- 1980: Began his work as "visual futurist" on Blade Runner, designing city backgrounds and vehicles
- 1980: conceptual artist of the electronic world in Tron, designing vehicles
- 1985: Conceptual artist for Aliens (Sulaco spaceship design)
- Consultant and designer of the "Johnny 5" robot in the film Short Circuit
- 1987: Designed space cruisers, fighters, props, and costumes for the Japanese animation Yamato 2520
- Production designer for the future Paris in From Time to Time (1992)
- 1993: Futuristic concept consultant for television series The Fire Next Time
- 1994: Worked as visual consultant on designs for Timecop (guns, time machine)
- 1995: Visual consultant for Johnny Mnemonic
- 2000: Works on Mission to Mars (conceptual artist) (vehicle design)
- 2005: Worked on Mission: Impossible III (Mask Maker machine design)
- 2013: Concept art for Elysium
- Concept art for futuristic city and vehicles on Tomorrowland
- 2016: Created a weapon finish for the game Counter-Strike Global Offensive, the AUG.
- 2017: Designed the futuristic city of Las Vegas for Blade Runner 2049